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Archives: Geoffrey Pugen

WORLD BUILDING: Labyrinths

IN PERSON WITH ONLINE REFERENCES

In this 8 part workshop, Geoffrey Pugen will demonstrate how to create a labyrinth as a 3D asset and export a rendered video walk through of the scene. Using Unreal engine 5.1 and Blender 3.4.

Image Credit: Courtesy of Geoffrey Pugen

FINAL CUT PRO X: Intro Part 2 of 2

November 25 / 6pm-9pm

This second part of a two part workshop, continues training on how to edit video with Final Cut Pro X featuring a new interface with increased speed and efficiency with Geoffrey Pugen. Basic MAC knowledge recommended.

Prerequisite Final Cut Pro X: Intro Part 1 of 2.

* Non-Members receive 1 free hour practice time in editing suite.

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November 25

To register email milada@trinitysquarevideo.com or call …

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