مساحة لإعادة تصور الفنون الإعلامية

Workshops

VR PERFORMANCE ART ONLINE 2 PARTS

Find out how to use Unity3D as a tool for performance art! Participants will learn some context about art and performance in the medium of VR, a demonstration of some tools and techniques, and some assets that will help you get started using the game engine in performances that may incorporate music, dance, comedy, or more. Experience in Unity is a plus but not a requisite, as participants will not be expected to follow along: the demonstrations will provide the basics of setting up unity but a recording will be available for participants to follow along to later, as the workshop will go pretty fast to cover a vast virtual terrain.

Image Credit: Jonathan Carroll

Workshop
VR PERFORMANCE ART ONLINE 2 PARTS
Instructor
Jonathan Carroll
Date
May 20, 2023 - May 27, 2023
Time
1:00 pm - 2:30 pm
Location
A ZOOM link will be emailed.
Register

Member $50 ⎮ Non-Member $75

To Register Email milada@trinitysquarevideo.com

Trinity Square Video’s workshops may be subject to changes in the schedule, instructor, or content. If so, Trinity will refund full workshop payment to participants who are unable to make the rescheduled dates or should the program be cancelled. Workshop registrants will be notified in advance of any changes or cancellations.

To be registered, you must be paid up in full. Accepted Payment: Visa, Mastercard, via phone; cash or debit accepted in-person. NO REFUNDS GIVEN for CANCELLATIONS made with less than 5 business days. Trinity Square Video is committed to providing an equitable & barrier-free space. If you are unable to afford these workshops, please email milada@trinitysquarevideo.com and advise of your situation in order to procure a barrier-free spot.

 

Biographies:

Jonathan Carroll

Jonathan Carroll (he/him) is an expanded reality artist and developer creating games and software. With a foundation in performance art, his practice spans the creation of software for live audience-performer interaction to immersive art experiences for mobile, desktop, and virtual reality headsets. His projects examine power present in the fields of art and technology, and emphasize opportunities to hack existing hierarchies. He has exhibited across Canada and internationally, at Trinity Square Video, InterAccess, and through Rhizome and the New Museum. The co-founder of several digital art collectives, Carroll is invested in collaborative approaches to art making. He co-founded Tough Guy Mountain in 2012 with Iain Soder, and together the two ran the Brandscape studios in Toronto from 2016-2020. In 2018, he co-founded SpekWork Studio with Cat Bluemke. In 2021, he co-founded Ender Gallery, a Minecraft artist residency and exhibition series, with Sarah Friend and Cat Bluemke.